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040 _aDLC
_cUPMin
_dupmin
041 _aeng
090 0 _aLG993.5 2002
_bA64 G35
100 1 _aGallego, Pamela Mae E.
_91308
245 0 0 _aA winning strategy for a Mancala Game /
_cPamela Mae E. Gallego
260 _c2002
300 _a37 leaves
502 _aThesis (BS Applied Mathematics) -- University of the Philippines Mindanao, 2002
520 3 _aThe status labeling procedure determines the path in a game tree that leads to the winning strategy for the players. The game tree consists of two nodes namely the MAX and MIN nodes. These nodes indicate the status of the game and thus the player concludes whether he is on the best way to win the game. Winning strategies of the game can be identified that is, even without examining the game tree node by node we may able to conclude that the strategy is a winning strategy. However, optimal strategy in a big game tree cannot be identified. But for game trees like (3,3) sungka game we can easily identify the optimal strategy since the game tree is enumerated.
658 _aUndergraduate Thesis
_cAMAT200
905 _aFi
905 _aUP
942 _2lcc
_cTHESIS
999 _c173
_d173